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Old Jul 29, 2005, 07:24 PM // 19:24   #1
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Default Aura Color Legend ...

I didn't find info on this here, so I figure I'd ask for clarification.

The color of the boss' aura signifies it's class, right? If so, what color are necromancers and what color are rangers? I think I've seen green for both, but can't be completely sure. Not certain about the mesmer too.

Is this correct?:

Yellow - Warrior
Red - Elementalist
Blue - Monk
Light Green - Ranger
Dark Green - Necromancer
Purple/Pink/Something? - Mesmer

Thanks for the help.

Last edited by gosl; Jul 29, 2005 at 07:37 PM // 19:37.. Reason: Thanks for the "green" data, The undead Mesmer.
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Old Jul 29, 2005, 07:31 PM // 19:31   #2
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yup and the last 2

light green ranger
dark green necro
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Old Jul 29, 2005, 07:35 PM // 19:35   #3
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LIGHT green and DARK green!? That would explain things. Ugh, I got to tweak my contrast or hue or whatever, because I can't tell if its "light" or "dark" when there's a "green" boss standing by it's lonesome.
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Old Jul 29, 2005, 07:47 PM // 19:47   #4
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they should be the same as the background colors of the skills. So if you can't distinguish Necro and Ranger skills then you should set your contrast.
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Old Jul 29, 2005, 07:48 PM // 19:48   #5
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agree to the post above me and i can sometimes even cant see it
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Old Jul 29, 2005, 07:50 PM // 19:50   #6
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You can always watch the skills they use
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Old Jul 29, 2005, 07:50 PM // 19:50   #7
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lol to Gosl -_-v
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Old Jul 29, 2005, 08:03 PM // 20:03   #8
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Quote:
Originally Posted by Arvydas
they should be the same as the background colors of the skills. So if you can't distinguish Necro and Ranger skills then you should set your contrast.
Whoa! I've never really made the correlation before. Thanks. (That deserves 3 /doh's, a /sorry, and a /bowhead).

Quote:
Originally Posted by Omega Complex
You can always watch the skills they use
Well sometimes while roaming around, I can see a boss in the distance but I don't feel like fighting it unless there's a potential skill I can cap.
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Old Jul 29, 2005, 08:14 PM // 20:14   #9
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Bosses = double exp. Usually worth fighting, unless it's that level 32 Frost Wurm that hangs out in Dreadnought's Drift.
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